Active Video Games Boost Energy Use

Active video games can increase heart rate and energy use for kids, a small study suggests. The study included 18 children, ages 11 to 15. They were asked to play a traditional seated video game, a dance game and a boxing sports game for 15 minutes each. The dance and boxing games used the Kinect system for Xbox 360. Kinect does not use a controller, so the kids had to move while playing. Researchers measured the children’s heart rate, oxygen use and overall energy use during each game. All three increased. The children used twice as much energy for the dancing game as for the seated game. They used three times as much energy for the boxing game. The journal Archives of Pediatrics & Adolescent Medicine published the study. HealthDay News and Reuters Health news service wrote about it September 26.

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